Saturday, April 2, 2011

Some Ideas...

So, the past week has been a mix of rest (yes, sleeping in a bit) and job hunting (linkedin, job boards, company sites etc).  So I haven't don any modeling persay...per-say...per-seiyyy, I dunno anyways.  I've got two ideas nailed down for a second reel and a third for a third reel, though they may crossover.

1 - Miss Universe

This will be a sci-fi beauty pageant contestant/winner based off of Jessica Alba's face (as best as I can duplicate her)

 and philip Straub's celestial queen.

So something spacey and partially glowing but very sci-fi.

My goal with this is to model a female character and feet, both of which will be my first time.  Plus, to do a cool dress with lots of intricate pieces to it.

2 - A Realistic Trogdor

So imagine this but realistic!  I'll be concepting some ideas for this but will take a crocodile/alligator/snake approach to the body, bat wings and a human arm.  The legs will be dragonish but standing upright and the eyes/eyebrows will be on the head not floating.  I also want to take that Trogdor song that was featured on homestarrunner.com and copy that kind of music video idea - so I'll be doing a knight version of Trogdor and some peasants as well as a hut or two.  For the knight I'll use Pete Postlewaite with one of those funny medieval mushroom hair cuts.

3 - Undecided
I'm still thinking something mechanical and possibly cartoony

however....

My other reel idea is to take this picture by Christian Lorenz Scheurer and make the entire thing in 3d - characters (all of them highly detailed) and environment (a bigger and better view of it here http://www.christianlorenzscheurer.com/htmlpages/paintings/hern.html)

I love this guy's concepts and this would be sweet to see in 3d with all the lighting and such done up right - and I wouldn't stop until it was done right.

So, since I haven't started anything officially yet (a partial finger for the Miss Universe) I might try to do this last one first.  I've done lots of charactes (love 'em) but I want to do some environment stuff as well - since I can but haven't really shown it.  So perhaps in rambling on a bit I've come to the decision of doing this first, or at least part of it.  It'll no doubt be a long term project haha.

Later folks, stay tuned!

Sunday, March 27, 2011

Not so much a WIP as a final product...

So this is my demo reel I finished for my graduation from The Art Institute of Vancouver.

You can view it here.

Now, what to do what to do...

I'll probably journal a bit before jumping back into 3D to quickly however here are a few things I've had in mind for my next reel and other art projects:

1 - a stylized character: cartoony, maybe based off some reference

2 - a female character

3 - environments for my characters - nothing too crazy but definitely more than a sphere or a plane

4 - something mechanical/robotic/armored - hard surface stuff, whether something like a Halo suite or a more complex hard surfaced character

5 - Doomsday...fighting Superman

6 - better hair and skin texturing

7 - digital painting and life drawing - 2D stuff


so...apparently I do have some ideas hahaha but nothing specific now.  I need to relax a bit and clear my head after a very intense year and three quarters of school, organize my thoughts and life and get back into it soon enough.

Thursday, March 3, 2011

plugging away

So, I'm most likely cutting my cherry cola character from my reel since it's not showing off a lot of skill.  I still like it though - a nice simple character that worked fairly well rigged.  Here are some pics as well as some updated shots of my other stuff.

Monday, February 21, 2011

Preview of some Skin

Bet you didn't think you'd see a little "skin" on this site, well you will, cuz that's part of the character modeling game!  Here's a test shot of a partially colored Ian McKellen - still have some spec backscatter etc to do as well but it's coming along!

Saturday, February 19, 2011

a little update

Some previews of stuff I'm working on: Ian Mckellan as an actor and Magneto as well as Superman




Thursday, February 10, 2011

Aptly titled since a "WIP" is a "work in progress", so this blog then is a journey of a process of working on projects - thus: a journey of journeys.  I will of course post finished pieces as well but the main brunt of things will be the works in progress.  My works range from 3D to digital painting and some hand drawn stuff as well.

My background is that I am a student at the Art Institute of Vancouver, soon to be graduating and going out into the exciting world of 3d modeling - hopefully movies and tv but also games should the opportunities arise.

So, without further adieu, here's a few things to begin with:

Digital Painting
my first one - not so great, but it's a start
My second after some speed paint practice - I love it - based off Alex Ross' one if you didn't already know
Taking Goro Fujita's style to a scene from Fight Club - Brad Pitt on the left and Edward Norton on the right

Concept
Four Horseman Concept - Famine as a tribal guy
A "team" based off of a cartoon style - Batman Animated Series

Modeling/Texturing


Because, who doesn't like the old school batmobile?  The polyflow isn't great right now but I'll fix it up later.  this one is definitely a WIP




A deserted temple up in a mountain made low-poly.  One of my earlier bouts with texturing, so it's OK but definitely room for improvement.  I did like the mossy brick road there but my favorite is the bump on the pillars.  It's just a cylinder with bump so I'm happy it turned out so well.  Another cool thing is the statue.  One of my first character models before I knew how to properly do it.


Gossamer the big monster from Looney Tunes - my first official character model from school

Character texturing - unfortunately I lost most of my jpegs from this assignment.  I did like the fabric texturing I did on this.  The weaving went very directionwise on the model.







Some low-poly game models.  I love this little hot dog stand.


Character modeling - Christopher Reeves...needs more work but still cool for my first head.


Character modeling class - it's me!  Though I'm much more handsome in real life haha.  My second modeled head.



Alex Ross Styled Superman, don't worry I shrunk his head later.  I'm very happy with how this turned out.



Full body with clothes.  I've done a fair bit more on him since I'm fixing him up for my demo reel.  I've also done Clark Kent clothing as well but my latest stuff will be posted once I've done a few quick renders of it.


Texturing class.  I didn't model the gun except a couple of little pieces but mainly this was for texturing.  I tried to make it a green gun with sand in it's cracks...needs more work.




Boba Fett's rifle - fully modeled and soon to be textured (another demo reel piece)




Modeled Boba Fett's Jetpack (see a pattern - I'll do the full character later).  I textured it as well, but still working on it.  I like it so far, and much improved from my other things.





An unfinished Jabba the Hutt's palace.  Need more props and details but a good start anyways.


Texturing a head.  I only textured the head but I liked how the scars turned out, very gruesome muhahahaha!  Not too bad for my first skin texturing.







My ghostbuster proton pack concept - the idea was if a redneck decided to dress up as a ghostbuster but only used things from a junkyard to make it.  I really like how the model turned out.  Lots of little pieces of interest/parts to it: Toaster, car battery, pop can, WD-40 bottle, film canister (y'know before digital cameras), a film reel case (the big metal ones they used for film reels for movies), backpack straps, a foam piece, rifle handle, bike handles, weight lifting belt, vacuum hose and a metal sheet.  All of it is wrapped in duct tape.  I'll be texturing it for my reel as well.  The character idea I had for it was a redneck Ghostbuster girl - another character I'll do later.

That's all for now.  I've got some other cool things I'm working on that I'll post in a day or two as well but I'll leave you with this for now.